Logitech G-Fit Review

Logitech G-Fit Review

Whatever else you know about the Logitech G Fits, you should know that they are not worth $230. These ambitious earbuds are Logitech's first foray into truly wireless gaming earbuds, and it's clear that the company has put a lot of thought into the product: it offers two different wireless connections, different sound profiles to match various gaming genres, and even automatically They even fit automatically to the shape of the ear.

However, despite some ingenious ideas, nothing in the G Fits works well enough to merit a recommendation. The touch controls don't work well, the sound quality is so-so, and the custom-molded feature doesn't promote a good fit. Above all, good gaming earbuds should do two things: provide good sound and be comfortable, and the G Fits do neither well enough.

The G Fits may be a necessary step in the evolving world of true wireless gaming earbuds, but for now they are too expensive for too little performance. Read on for our review of the Logitech G Fits.

The Logitech G Fits don't look exactly like any other earbuds, gaming earbuds or not. Instead of being circular or shaped like a small hair dryer, each earphone is a conch-like foam attached to a rectangular plastic structure. Not the most beautiful earphones, but at least distinctive.

The charging case is similarly simple and oval, not unlike a clamshell makeup mirror. Inside are pairing buttons and a charging nook dedicated to each earphone. Maneuvering the earphones into place is a bit tricky, but other than that, the case does what is generally expected.

The aesthetics of the Logitech G-Fit are controversial, but comfort is a bit of a problem. Unlike most earbuds, which offer different sized tips for a comfortable fit, the Logitech G Fits attempt a more high-tech solution.

When the G Fits are first put on, a technology called Lightform Molding is used. Using a powerful LED, the G Fits are heated and molded to the shape of the ear. This process takes about a minute and is quite uncomfortable, but only needs to be done once. This is a cool idea, and one we haven't seen before in earbuds.

The problem is that even with the Lightform molding, the G Fits do not fit particularly well. Both earbuds were loose, especially the right earpiece, which felt like it was constantly falling out. If you're going to use these earbuds for everyday music, you can't trust them to stay in your ears. To make matters worse, the Lightforms only need to be put on once. Especially since this set of G Fits is now useless to anyone else.

The Logitech G Fits sound good - though I would argue that a $230 set of earbuds should sound better than just "good."

The G Fits have been used in Age of Empires IV, Doom Eternal, God of War Ragnarök, and Final Fantasy XIV", and "Nioh Remastered" on PC and PS5. The games sounded good overall, but the soundscapes were flatter than expected. The default presets did not offer much distinction between voice work, sound effects, and music.

Other presets, such as Bass Boost and FPS, tended to overemphasize certain sound qualities while essentially muting others. The Voice Forward setting was particularly jarring, giving all sounds a metallic, almost nasal sound. The equalizer profile can be customized by you, so you may be able to program a richer soundscape than any of the defaults. However, for such an expensive peripheral, the G Fits did not sound as good as I had hoped.

I also listened to music from the Old Crow Medicine Show, Flogging Molly, The Rolling Stones, G.F. I found the Handel earbuds to handle music and gaming equally well. Logitech advertises the G Fits as having "punchy, deep bass (opens in new tab)," but I would describe the bass as "audible." As with games, music sounds pretty good on G Fits, but you can get "pretty good" performance from cheaper audio accessories.

One of the biggest selling points of the Logitech G Fits is the ability to switch between USB and Bluetooth with a single button. This means that, in theory, it can connect to any combination of gaming and productivity machines, such as a PS5 and a smartphone, or a docked Nintendo Switch and a laptop. If the TV supports Bluetooth connectivity, the G Fits could be used as an Xbox accessory. [There are two problems with this setup, however: first, the USB connector is an ugly, clunky dongle that seems to be taking things in reverse. The connector itself is a large rectangular USB-A dongle, and the USB-C adapter is about the same length; somewhat awkward for the PS5 or a new PC, and especially awkward for a smartphone or handheld switch. A smaller USB-C connector and an optional USB-A adapter would have made more sense.

The bigger problem, however, is that the G Fits' touch controls simply do not work; the controls on the HyperX Cloud Mix Buds were entirely too sensitive, but those on the G Fits are not nearly responsive enough. There are no physical buttons on the earbuds, so all controls, including switching between USB and Bluetooth, must be done with a series of taps. However, in multiple days of testing, not once did G Fits correctly parse the commands, usually requiring three taps instead of two and four taps instead of three. Occasionally, the earpiece would not respond at all. Once we were in a sort of limbo, with neither USB nor Bluetooth responding, and had to reset both connections before the device would function properly again.

Another problem is that the microphone is almost unusable. While earpiece microphones always struggle due to distance and size, the G Fits' microphone records quiet audio and has a lot of background interference. I could barely hold a conversation in a quiet office building.

I commend the Logitech G Fits for what they have tried to accomplish. The only true wireless gaming earbuds on the market today are the HyperX Cloud Mix Buds, and they have plenty of room for improvement. Unfortunately, the G Fits have many of the same problems and cost an additional $80.

At the same time, the G Fits don't deserve the blame. The sound is good enough, they don't hurt to wear, the USB connection is a rarity, and Logitech may improve the touch controls with a firmware update. Perhaps tweaking the default EQ profile would improve sound quality as well.

Still, G Fits are a tough sell in their current form. At this time, there are no truly wireless earbuds that I can wholeheartedly recommend for gaming, but there will be some in the next few years. When that happens, G Fits will have taken an important step in the right direction.

On the other hand, if you're looking to spend $230 on a wireless gaming audio peripheral, we recommend the Astro A30 Wireless, also under the Logitech umbrella.

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